BlizzCon 2018
Blizzard Entertainment hosts an annual convention for their fans in Anaheim, CA. New games are typically announced here alongside playable demos. Our team worked to prepare the demo, and my primary focus was on design for the map terrain, layout, cut-scenes, and mission mechanics. We chose a single campaign map to use as our canvas. Our work on the demo earned us the cover of Game Informer.
2002 & 2018 - Human Campaign Mission 06
![](https://zeroalteration.com/wp-content/uploads/2020/12/HU06_Legacy_B.png)
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2018 Demo | In-Game Perspectives
Included in the demo were three heavily reworked cut-scenes, the most significant being the intro scene. It was an incredible learning experience to design, block out, and implement the scene working closely with our lead animator.
Reforged BlizzCon 2018 Demo Intro
Our fans were ready to join in the action.
![](https://zeroalteration.com/wp-content/uploads/2020/12/IMG_4498.jpg)
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